DOS/Windows Top-down Fantasy Adventure with Fool/Jester [The Legend of Lezda: The Adventure of Jinx]
Posted: Wed Oct 30, 2019 5:35 pm
Brief explanation of what I can remember
I do not know the release date, but I played it sometime between 1990 and 2000. It was a top down fantasy/adventure game where the main character was a fool/jester. The character was roughly the same size and graphic style as the MC from God of Thunder, aside from being in a purple jester outfit and I believe had a goofy smile. You moved the character by moving your mouse. You would left click to swing a sword, right click to use an item, and click both left and right mouse buttons to pick up and drop your weapon.
Description
I vaguely remember a partial description. It was something along the lines of:
You are a court jester who dreams of one day becoming a knight. One day, the king summons you to his court and orders you to adventure off and kill the 8 sages trying to destroy the world. (or something like that)
Gameplay
The intro screen showed a person in a teal shirt weilding a magic orb of some sort. (don't remember the game title, otherwise I wouldn't be asking lol)
The game started you off in the left hand side of the screen in a dirt circle with a PC. He would speak some dialogue about training you with a sword. You start equipped with a wooden sword. This was near a river or some body of water to the top part of the screen, seperated from you by a fence, and the castle was south and centered. After you fight for awhile, you go to the castle, get the king's orders to adventure, and leave the castle, going north on the right margin of the screen.
The first enemies you fine are some sort of goblin creatures armed with blue swords. You can kill them and take their weapon, moving your player around the screen by moving your mouse, and left clicking to hit them when you were near. This was not turnbased. You could only carry one weapon at a time, and had to first dual click to drop your wooden sword before taking theirs. There was an option to go right and enter a town, which allowed you to get a magic weilding companion, who was on the intro screen of the game. I don't know if there were other options in the town, as I was a reckless child and didn't explore the area.
Going back to the goblin area after leaving town, you could go north two screens and left one screen. the goblins would have better weapons, which were red swords, and they dealt a bit more damage. You would eventually get to an area with a cliffside, and a new weapon to pick up: an unripe banana.
There were some other parts after this that are too hazy to remember and too vague to write down.
Skipping ahead a bit, further in to the game led to a cave like area. There was an off path in the cave that led to a room with a frying pan, seperated from you by a body of water. If you chose to take the companion with you, they would shout "That's it! The legendary fry pan of scrambling!" I never got the pan, so I don't know what happens. It's possibly the best weapon in the game.
There was a puzzle in the cave that had you fall down holes. you were given 4 options. depending on the option you chose, was a weapon you received. You were dropped in to a room set up as 3 sectioned off paths. If you took one path you would have to leave the cave to get to the other two through the puzzle sequence.
The weapons you could get down these paths were the stone sword, the glass sword, and the rose. The glass sword did a ridiculous amount of damage, but broke upon swinging it. The stone sword was much stronger than the unripe banana, but it made you move slower. swing speed did not change. The rose did very little damage, but you could swing it fast, and whatever you hit with it would move very slow (stone sword slow) for about 5 or 10 seconds.
The fourth path in the cave led to what I believe was a boss room. I assume it was the final (and only as far as I could remember) boss, as the room was filled with 8 sages. They would randomly teleport around and shoot energy balls at you. I don't remember what happens after the point of starting the battle, I just remember losing every time.
This is all the detail I can possibly remember. I really, really, REALLY want to play this game again. I know somewhere on gamefaqs, there's a walkthorugh for this game, but I cannot for the life of me remember the name of it. Please help me.
I do not know the release date, but I played it sometime between 1990 and 2000. It was a top down fantasy/adventure game where the main character was a fool/jester. The character was roughly the same size and graphic style as the MC from God of Thunder, aside from being in a purple jester outfit and I believe had a goofy smile. You moved the character by moving your mouse. You would left click to swing a sword, right click to use an item, and click both left and right mouse buttons to pick up and drop your weapon.
Description
I vaguely remember a partial description. It was something along the lines of:
You are a court jester who dreams of one day becoming a knight. One day, the king summons you to his court and orders you to adventure off and kill the 8 sages trying to destroy the world. (or something like that)
Gameplay
The intro screen showed a person in a teal shirt weilding a magic orb of some sort. (don't remember the game title, otherwise I wouldn't be asking lol)
The game started you off in the left hand side of the screen in a dirt circle with a PC. He would speak some dialogue about training you with a sword. You start equipped with a wooden sword. This was near a river or some body of water to the top part of the screen, seperated from you by a fence, and the castle was south and centered. After you fight for awhile, you go to the castle, get the king's orders to adventure, and leave the castle, going north on the right margin of the screen.
The first enemies you fine are some sort of goblin creatures armed with blue swords. You can kill them and take their weapon, moving your player around the screen by moving your mouse, and left clicking to hit them when you were near. This was not turnbased. You could only carry one weapon at a time, and had to first dual click to drop your wooden sword before taking theirs. There was an option to go right and enter a town, which allowed you to get a magic weilding companion, who was on the intro screen of the game. I don't know if there were other options in the town, as I was a reckless child and didn't explore the area.
Going back to the goblin area after leaving town, you could go north two screens and left one screen. the goblins would have better weapons, which were red swords, and they dealt a bit more damage. You would eventually get to an area with a cliffside, and a new weapon to pick up: an unripe banana.
There were some other parts after this that are too hazy to remember and too vague to write down.
Skipping ahead a bit, further in to the game led to a cave like area. There was an off path in the cave that led to a room with a frying pan, seperated from you by a body of water. If you chose to take the companion with you, they would shout "That's it! The legendary fry pan of scrambling!" I never got the pan, so I don't know what happens. It's possibly the best weapon in the game.
There was a puzzle in the cave that had you fall down holes. you were given 4 options. depending on the option you chose, was a weapon you received. You were dropped in to a room set up as 3 sectioned off paths. If you took one path you would have to leave the cave to get to the other two through the puzzle sequence.
The weapons you could get down these paths were the stone sword, the glass sword, and the rose. The glass sword did a ridiculous amount of damage, but broke upon swinging it. The stone sword was much stronger than the unripe banana, but it made you move slower. swing speed did not change. The rose did very little damage, but you could swing it fast, and whatever you hit with it would move very slow (stone sword slow) for about 5 or 10 seconds.
The fourth path in the cave led to what I believe was a boss room. I assume it was the final (and only as far as I could remember) boss, as the room was filled with 8 sages. They would randomly teleport around and shoot energy balls at you. I don't remember what happens after the point of starting the battle, I just remember losing every time.
This is all the detail I can possibly remember. I really, really, REALLY want to play this game again. I know somewhere on gamefaqs, there's a walkthorugh for this game, but I cannot for the life of me remember the name of it. Please help me.