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New MSDOS Game - Retro City Rampage

Posted: Wed Jul 01, 2015 8:14 am
by Aldeb
"Steep system requirements include an Intel 486, 3.7 MB of HD space, and 4MB of RAM."

http://arstechnica.com/gaming/2015/06/m ... mpage-486/

Posted: Wed Jul 01, 2015 10:10 am
by Quadko
I've played that some, it's crazy and fun!

For me it was one of those sat down and loved it for one session, but never went back to it, and only a vague desire to try it again. Definitely worth checking out! :)

God, Jesus Christ, is number one!hehe

Posted: Mon Aug 10, 2015 12:10 am
by tienkhoanguyen
Jesus Christ!hehe

I don't know.

I don't like that Gun intro screen. hehe

But, I know stuffs like that are still around.

Re: God, I love tacos, is number one!hehe

Posted: Tue Aug 11, 2015 11:39 pm
by wardrich
tienkhoanguyen wrote: I don't know.

I don't like that Gun intro screen. hehe

But, I know stuffs like that are still around.
Umm... are you even at all familiar with the game?

God, Jesus Christ, is number one!hehe

Posted: Wed Aug 12, 2015 2:53 am
by tienkhoanguyen
Jesus Christ!hehe

:laugh: (lol)

I *think* I saw the preview of it through a screen capture.

However to answer the question "No, I'm not familiar with the game."

So I'm sorry about that.

I also read the other posts so Thank you for the suggestion.

Jesus!hehe

Posted: Wed Aug 12, 2015 10:35 pm
by wardrich
Yeah. The game is essentially an homage to the classic Grand Theft Auto games (I & II, specifically). If I recall, it started as a person's project to remake GTA3 in the same style as GTA 1 and 2. But then I think they got worried about IP and copyright, so they backed off and turned it into their own game. The project may have changed hands a few times in that process as well.

Now that the developers are happy with their final product, they seem to be on a mission to see how many different pieces of old hardware they can get their game to run on. The developers made <a href="https://www.youtube.com/watch?v=Hvx4xXhZMrU">a cool video that talks about the game's history, and how they worked their code to get the game to function on an NES.</a>