Moving A Reasonable Block Else Where

Discuss popular GCS tools like ZZT, Megazeux and Adventure Game Studio, as well as programming and other topics related to game design.
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tienkhoanguyen
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Moving A Reasonable Block Else Where

Post by tienkhoanguyen » Tue Oct 06, 2015 8:02 pm

Jesus!hehe

Bless God, then my real mom Huong Thi Vu for still being alive today#!!

Honours to my real mother too; She makes my environment home!!!!!!!!!!!!

Honours to my real dad Nguyen Binh Thuy; he told me always do the right.

I'm sorry it's late.

I've been busy with tending to many of the home............

Thank you for being so patient.

It is finally here!!!!!

This routine bfg8000c carries a certain amount block to another area.

The way it works:

If you call it by programming bfg8000c(1, 24, 200, 100, 155, 100);

This means carry the block 24 wide by 24 high.

Starting at x equals 200 and y equals 100.

Releasing the block at 155 (x) and 100 (y).

Thank you Jesus Christ.


http://www.mediafire.com/download/vefqc ... g8000c.zip
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.

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tienkhoanguyen
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Posts: 2664
Joined: Fri Sep 05, 2014 9:43 am
Location: Texas
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God, Jesus Christ, is number one.

Post by tienkhoanguyen » Wed Oct 07, 2015 3:23 pm

Jesus!hehe


I've worked very hard to fix the glitch in this animation routine.

What it does is it is supposed to save images in a buffer.

Later you can recall it and animate it.


For now I am leaving it in public domain.


This is for people who like to work from the bottom up.

If you like the easy life right away I do not know how to do that.

All I know is it took me much time and effort to program.

Anyways it looks like the same moving routine however there is a twist.

Instead of just moving it also saves the block in a buffer.

(to be continued hopefully for special affects)



Thank you God then thank you to my mom Huong Thi Vu!

I hope my work supports them at least in spirit all our lives.

Dad: Nguyen Binh Thuy
Mom: Huong Thi Vu
Sister: Nguyen Khoa Thi
Sister: Nguyen Khoa Thuyen


http://www.mediafire.com/download/m3r3s ... orking.zip
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.

User avatar
tienkhoanguyen
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Posts: 2664
Joined: Fri Sep 05, 2014 9:43 am
Location: Texas
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JESUS!

Post by tienkhoanguyen » Thu Oct 08, 2015 3:45 am

The routine has been tested and working.

Initially in the previous application the routine flickers the tank.

In this one it is adjusted in a subtle manner to minimize the flickering.

The spinning helicopter-like is possible to adjust so no flickering.


http://1drv.ms/1Q9R5oa
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.

User avatar
tienkhoanguyen
PSEUDOCODER
Posts: 2664
Joined: Fri Sep 05, 2014 9:43 am
Location: Texas
Contact:

JESUS!

Post by tienkhoanguyen » Thu Oct 08, 2015 4:07 am

Here is the refined one. You should notice it is no longer flickering when it spins. It uses a technique that is called triple bufferring according to my limited understanding.

Thank you Jesus Christ for my two real parents (dad: Nguyen Binh Thuy, and mom: Huong Thi Vu)! They taught me to keep improving.

At this point in time I'm learning techniques. When and if the time ever arrives I'm able to do miracles so to speak!


http://www.mediafire.com/download/jtty1 ... orking.zip
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.

User avatar
tienkhoanguyen
PSEUDOCODER
Posts: 2664
Joined: Fri Sep 05, 2014 9:43 am
Location: Texas
Contact:

Jesus!

Post by tienkhoanguyen » Thu Oct 08, 2015 7:56 am

Jesus!

Here we have just the plain tank animation.

No fancy photos in this one although any photo should be possible.

Once the first part is complete and the frames captured A-left D-right.

Q quits.


http://www.mediafire.com/download/sok4w ... orking.zip
God, Jesus Christ, is number one!hehe
Jesus Christ!hehe
Bless Jesus Christ!
Then please bless my mom.
Honour to my mom Huong Thi Vu
Honour to my dad Thuy Binh Nguyen
Love to cousin Carl Anh Cuong Cao Vu
Thank you Jesus Christ.

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