Note: These are only the latest games added to dosgames.com. To see the many other games available, select one of the categories from the menu on the left or visit the Game Index to see a list of all the games available from this site.
Although the character movement and general gameplay aesthetic may bear a strong resemblance to the classic Prince of Persia game, Blackthorne was actually developed by Blizzard Entertainment, who of course would later go on to create the wildly popular Warcraft, Starcraft, and Diablo series. In this demo version of Blackthorne you can get a taste of the full version of the game. It's an action-adventure game requiring excellent timing. The graphics and sounds are great, especially the smooth animations and stylistic world you explore.
Bolo Ball is a simple but interesting strategy game intended for one player vs the computer or multiple players taking turns at the keyboard. The object is to strategically choose which of your 29 balls to push down the playing field. The farther your ball bounces down, the more points you get. As the playing field changes during the game, your decisions may become less obvious. It's a fun and fairly unique little game, with the usual Soleau style EGA graphics and basic PC speaker sound effects.
Cavequest is a basic RPG game that features an evolved character creation process. Considering that the game was created in 1985, it offers decent CGA graphics and a range of options for creating your character. As you walk around in the caves you will find treasures and kill monsters. It's fairly basic gameplay (ex, fighting monsters consists of very basic combat), but if you remember playing it in your younger days and/or enjoy classic RPGs you may be interested! (Note: Open the SCROLL.USE file in a text editor to read playing instructions. Also, when playing in DOSBox, you may need to manually set the cycles to a low number via "cycles #" to play the game properly.)
Dungeon won't win any awards for the most original name, in fact it may be confused with several other games. But despite that, it does offer simplified Roguelike gameplay. Each level is randomly generated and includes treasure to collect and monsters to fight, along with the ASCII text-mode "graphics" popular in the Roguelike genre. One potential problem is that use of the numeric keypad is required, so it won't be easy to play this game on most laptops or other keyboards which lack a keypad. (Note: This game also includes its source code in what looks to be BASICA/GW-BASIC files.)
Ladder Man 3 is side-view puzzle game which involves using a ladder instead of jumping. (If episode one and two of this game exist somewhere, they are not readily available.) The goal is to collect all of the lightbulbs in each room and then get to the exit; this involves using your ladder, pushing blocks around, and interacting with other elements of the environment. We're given very little in the way of a backstory or motivation for ladder man. Who is he? Why is he collecting lightbulbs? What existential or metaphysical concerns does his quest represent? But maybe I'm getting too deep. Ladder Man 3 is an interesting puzzle game for fans of the genre.
Magic Crayon is an electronic coloring book designed for young children. It does not simulate the same experience as doing a crayon and paper coloring book. Basically you choose a color and click on the pictures to auto-fill in areas with the color. It does include a variety of different images in four categories, and might serve as a basic training tool for young children to teach them how to use a computer and/or an introduction to image manipulation on a computer.
Maze Runner is an action maze game (duh) where the object is to navigate your way to the exit. The tric kis that you can't see the walls until you run into them, and you are being chased by enemies which are quickly zeroing in on your position. The game uses ASCII text-mode graphics and PC speaker sound effects, but it can still be enjoyable to play. Notably, this game was created by Scott Miller who would later go on to found Apogee Software (later 3D Realms) and it is also ostensibly the predecessor to Miller's famous KROZ series. (Note: When playing in DOSBox, you may need to manually set the cycles to a low number via "cycles #" to play the game properly.)
The first game in the now venerable Need for Speed series made an appearance for DOS computers, in addition to the Playstation and other console platforms. This demo version of the game shows off its impressive 3D graphics (not assisted by special hardware) and sound effects ... impressive for 1995, anyways. It doesn't offer you any options but does allow you to race against computer controlled cars and get a feel for what the game is like. It does offer some simple but enjoyable racing action and serves as a prototype for future games in the series.
Scavenger is a Lode Runner / Jumpman clone which features slick presentation (256 color graphics and smooth animations) but not a lot of features, gameplay-wise. The object is to run around the levels and collect all of the items and then reach the exit. You can dig holes to trap enemies. It does include a built-in level editor and graphics editor, so if you enjoy making your own levels you might want to check it out. (Note: This is the full version, the author released it on his own website. Use the SETUP program to remap the keys; by default the numeric keypad is used.)
The object of Tri is to collect all of the items on the screen. However, your "Tri" can only move in straight horizontal or vertical lines, and will continue moving until it hits an item or is destroyed by hitting an obstacle or going off the screen. Although the levels are randomly generated it doesn't matter much until you hit the later levels. Graphics are passable, and the tileset changes every few levels. A decent but not-too-mentally taxing puzzle game. (Note: Press Enter to use a "pass"; some levels can't be completed otherwise. See in-game help for an explanation.)
TRON is an unofficial unlicensed version of the classic TRON light-cycles game. The object is to pilot your line around the screen, avoiding running into your opponent's line or the other walls. Here you can play against the (dimwitted) computer or against a second player at the same keyboard. The graphics are very basic, but there are some customizable options you can set.
Battle for Atlantis is a simple war strategy game, which is similar in many ways to the popular Risk board game. Players begin with several countries, each with a different number of armies, and must war against all of the other players in an attempt to take over the board/world. There aren't a lot of special features or options here, but if you are new to this genre of game (or know someone who is) this would probably be a good choice to get them started.
Originally a commercially released adventure game, Beneath a Steel Sky (BASS) was deemed freeware by Revolution Software in 2003. Now you can download and play it for free using the SCUMMVM software. This is a Lucasarts-style adventure game which takes place in a gritty, futuristic setting. Although the graphics and sounds are well done, some of the puzzles are a bit uninspired. Nevertheless it's clearly a well-made game and worth playing for adventure game fans. Note: Although Beneath a Steel Sky is a DOS game it requires the SCUMMVM program to run it. Download SCUMMVM here and install it before downloading the BASS game. If you need help installing or setting up SCUMMVM see the SCUMMVM user manual.
If you've ever played Dr Mario on any Nintendo system, you'll find DoubleLink's gameplay to be quite similar. Pretty much exactly the same, actually. The object is to maneuver different colored falling "pills" and match up the colors to eliminate the same-colored germs. It plays fine, and looks acceptable, but really adds nothing new, so if you're looking for a Dr Mario type game this might fit the bill for you.
Flatworm II is a Nibbles/Snake type game which attempts to spice up the action with the addition of numerous powerups and credits you can earn to buy more powerups. It's partially successful. Its graphics and sound effects are passable, but there are so many different powerups and their icons are so ambiguous that it's difficult to tell what does what. It does play well though and you can face a computer controlled opponent or play multiplayer hot-seat action with a friend. (Note: Run "runme.bat" to start the game.)
Frogger. That's pretty much all you need to know about this game. Okay, I'll tell you a little more. This 1983 game has CGA 4-color graphics and is quite similar to the classic Frogger game but the levels have slightly different layouts. (Watch out for the train ...) It plays fine, although you'll need to slow it down to run it on modern computers. (In DOSBox I need to manually set cycles to around 500 to get it to play at a decent speed.)
This demo version of the classic Secret of Monkey Island game (the first in the series) gives you a taste of why this series (and this game in particular) have become cult gaming classics. The excellent writing, memorable characters, exquisite art and of course numerous humorous situations really make this game stand out from other more mundane adventure games. Unfortunately it's only a demo but you may be able to find the full version available online somewhere to purchase.
MythMaster is an EGA Sierra-style graphical adventure game in the style of the King's Quest series of games. Here you play Anton, who is apparently on a quest to prove he's not a "bumbler" by typing in simple commands like "OPEN DOOR" or "EAT PIE". There are many locations to explore in this game, and although they look nice most appear to be only for show and there's not always a whole lot to do in the scenes. Also, even on "fast" walk speed your character seems to plod along far too slowly. Still, someone with patience and determination will likely enjoy exploring this world. (Note: See the included MM1GUIDE.TXT file for gameplay tips.)
Road Kill plays sorta like an early prototype for Grand Theft Auto. In the game you basically drive around in a car and shoot at other cars. There are some options you can set such as the difficulty level and so on but the entire game is pretty simplistic. The graphics are basic as well.
Rotaktix is one of many in a long line of Tetris-insprired puzzle games. In Rotaktix the object is to match three or more colored blocks to clear them from the screen. Unlike Tetris (or Columns, which this game perhaps resembles more closely) here you drop an entire row of blocks at a time. Although it's well presented, the shareware version includes only two levels, so unfortunately it likely won't keep you entertained for very long.
The scubaman's quest is apparently to collect treasure and avoid angry sharks and other angry sea creatures. You control your little scubaguy with the arrow keys as you swim through the underwater level collecting gold and "rare marine creatures". It's a decent little action game with not a whole lot of depth.
Shadowkeep is a very old-school 3D-ish RPG in the vein of Dungeon Hack or the Eye of the Beholder series or any other 3D dungeon crawling PC RPG. You start out in the woods (among some very blocky-looking trees) and basically must wander around to figure out what to do. It's somewhat open ended but it can be tricky finding your way around (use the map). This one is for fans of the 3D RPG game only, others will likely be bored and/or frustrated quickly.