Note: These are only the latest games added to dosgames.com. To see the many other games available, select one of the categories from the menu on the left or visit the Game Index to see a list of all the games available from this site.
Battle for Atlantis is a simple war strategy game, which is similar in many ways to the popular Risk board game. Players begin with several countries, each with a different number of armies, and must war against all of the other players in an attempt to take over the board/world. There aren't a lot of special features or options here, but if you are new to this genre of game (or know someone who is) this would probably be a good choice to get them started.
Originally a commercially released adventure game, Beneath a Steel Sky (BASS) was deemed freeware by Revolution Software in 2003. Now you can download and play it for free using the SCUMMVM software. This is a Lucasarts-style adventure game which takes place in a gritty, futuristic setting. Although the graphics and sounds are well done, some of the puzzles are a bit uninspired. Nevertheless it's clearly a well-made game and worth playing for adventure game fans. Note: Although Beneath a Steel Sky is a DOS game it requires the SCUMMVM program to run it. Download SCUMMVM here and install it before downloading the BASS game. If you need help installing or setting up SCUMMVM see the SCUMMVM user manual.
If you've ever played Dr Mario on any Nintendo system, you'll find DoubleLink's gameplay to be quite similar. Pretty much exactly the same, actually. The object is to maneuver different colored falling "pills" and match up the colors to eliminate the same-colored germs. It plays fine, and looks acceptable, but really adds nothing new, so if you're looking for a Dr Mario type game this might fit the bill for you.
Flatworm II is a Nibbles/Snake type game which attempts to spice up the action with the addition of numerous powerups and credits you can earn to buy more powerups. It's partially successful. Its graphics and sound effects are passable, but there are so many different powerups and their icons are so ambiguous that it's difficult to tell what does what. It does play well though and you can face a computer controlled opponent or play multiplayer hot-seat action with a friend. (Note: Run "runme.bat" to start the game.)
Frogger. That's pretty much all you need to know about this game. Okay, I'll tell you a little more. This 1983 game has CGA 4-color graphics and is quite similar to the classic Frogger game but the levels have slightly different layouts. (Watch out for the train ...) It plays fine, although you'll need to slow it down to run it on modern computers. (In DOSBox I need to manually set cycles to around 500 to get it to play at a decent speed.)
This demo version of the classic Secret of Monkey Island game (the first in the series) gives you a taste of why this series (and this game in particular) have become cult gaming classics. The excellent writing, memorable characters, exquisite art and of course numerous humorous situations really make this game stand out from other more mundane adventure games. Unfortunately it's only a demo but you may be able to find the full version available online somewhere to purchase.
MythMaster is an EGA Sierra-style graphical adventure game in the style of the King's Quest series of games. Here you play Anton, who is apparently on a quest to prove he's not a "bumbler" by typing in simple commands like "OPEN DOOR" or "EAT PIE". There are many locations to explore in this game, and although they look nice most appear to be only for show and there's not always a whole lot to do in the scenes. Also, even on "fast" walk speed your character seems to plod along far too slowly. Still, someone with patience and determination will likely enjoy exploring this world. (Note: See the included MM1GUIDE.TXT file for gameplay tips.)
Road Kill plays sorta like an early prototype for Grand Theft Auto. In the game you basically drive around in a car and shoot at other cars. There are some options you can set such as the difficulty level and so on but the entire game is pretty simplistic. The graphics are basic as well.
Rotaktix is one of many in a long line of Tetris-insprired puzzle games. In Rotaktix the object is to match three or more colored blocks to clear them from the screen. Unlike Tetris (or Columns, which this game perhaps resembles more closely) here you drop an entire row of blocks at a time. Although it's well presented, the shareware version includes only two levels, so unfortunately it likely won't keep you entertained for very long.
The scubaman's quest is apparently to collect treasure and avoid angry sharks and other angry sea creatures. You control your little scubaguy with the arrow keys as you swim through the underwater level collecting gold and "rare marine creatures". It's a decent little action game with not a whole lot of depth.
Shadowkeep is a very old-school 3D-ish RPG in the vein of Dungeon Hack or the Eye of the Beholder series or any other 3D dungeon crawling PC RPG. You start out in the woods (among some very blocky-looking trees) and basically must wander around to figure out what to do. It's somewhat open ended but it can be tricky finding your way around (use the map). This one is for fans of the 3D RPG game only, others will likely be bored and/or frustrated quickly.
Charlie II is the sequel to Wiering Software's "Charlie the Duck". As such, it's similar to the original game. Very similar, in fact. It seems to use the same engine, and shares a lot of graphical touches and gameplay devices. The object of the game is to guide your duck through various Mario-like side-scrolling levels, collecting coins and gems. The graphics and sounds are still quite decent and the game flows quite well, although the way the action scrolls can be a bit tricky at times, and oddly there's still no music.
Crime Fighter shares a couple of things in common with the popular Grand Theft Auto series ... at least in terms of style. Despite the name, you don't do much crime fighting here since you play a recently released criminal on a crime binge. Unlike GTA, this is primarily a strategy game, where you explore the town and commit crimes, interspersed with some puzzles or simple minigames. Overall, it's an interesting game which provides a lot of variety ... just don't try any of this stuff in real life!
Electron Havoc is a two player strategy game which is similar to the classic Bananas (of QBasic fame) or Scorched Earthy style game. The object is to destroy your opponent by setting your gun location & velocity. The main difference here is that your shots are affected by the gravitational pull of planets in space so you must carefully plan your shots accordingly. The presentation here is quite basic but it does work as intended for those looking for this sort of game.
Tetris is one of the most successful video games ever created, and it spawned many imitators and knock-offs. Some were good, others were not (Hatris, anyone?). The Jelly Bean Factory is essentially a clone of one of the better ones, Sega's Columns. The object here is to get 3 or more same-colored beans aligned to clear them from the well as more and more pieces continue to fall. Overall the game is well presented but doesn't add much to the classic Columns formula.
Apparently based on an Atari 800 BASIC game, Ski King is a simple downward scrolling action game where your sole objective is to guide your little skier down the hill, avoiding trees. As you progress the levels get more difficult but little else changes. The graphics are functional but not pretty, and there's no sounds. A decent diversion but probably not a lot of long-term replay value.
Skullduggery is a classic text adventure game which also include some basic ASCII graphics (essentially maps) of the various areas. The story involves smuggling, betrayal, murder, and an angry ghost. Sounds good to me! :) The parser is not the most sophisticated that you'll find in a text adventure game but the game is regarded as a classic and its primitive ASCII graphics give it a distinctive look.
Storymaker allows kids (or whoever) to make their own storybooks. It includes a scenery editor (a decent paint program), shape (sprite) editor, melody maker (music composition tool) and a basic text editor. By combining these elements computer storybooks can be created. However it would be a lot of work to create good-looking storybooks like the example, so whoever is using it will need plenty of patience and probably some artistic skill too! (To get the EGA version of the program and some extra tools & info about it, visit this site.)
Technoventure is a strange side-scrolling action/adventure game. The plot, and entire game really, is a bit strange, but still oddly compelling. It does include many different gameplay elements like bombs, coins, swords, keys, and many people to talk to and signs to read. The graphics are nothing special but it's certainly a unique game. (Note: Press and hold the right arrow key to speed up the text messages which scroll often during the game.)
Text-World is a text adventure game creation system which attempts to simplify the process of creating games compared to other systems like AGT. It provides a menu with various options which allow you to compose your games. It seems as though a variety of options are provided, so this would be good for people wanting to create a simple text game, however more complicated games may not be possible due to the restrictions imposed by this system.
Tunneler is a simple 2-player (on the same computer) tank battle game. It's somewhat similar to the original "Tanks" game, the object is to move your tank around and destroy your opponent's tank. The twist here is that the players must tunnel through the ground to create paths to their opponents before they can attack. It's an interesting twist, although the rest of the game is not particularly remarkable in terms of its presentation or gameplay.