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fauvem Expert

 Joined: 14 Aug 2006 Posts: 155 Location: A non-specific pacific island
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Posted: Wed Aug 16, 2006 4:22 pm
Post subject: Which programming language is the best for making dos games? |
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| I recently got asked this question & not having made dos games, I'm posting the question here. |
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z14 Newbie

 Joined: 24 Oct 2005 Posts: 4
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GameMaster.EXE Way too much free time

 Joined: 29 Jun 2005 Posts: 694 Location: North Texas, USA
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Posted: Mon Sep 04, 2006 12:24 pm
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| I prefer QBASIC |
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tinman47 Lord of Gaming

 Joined: 24 Feb 2007 Posts: 231
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Posted: Sat Mar 03, 2007 5:07 pm
Post subject: |
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| Batch Is Good. |
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MiniMax Expert

 Joined: 25 Jan 2007 Posts: 149 Location: Stockholm, Sweden
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Posted: Sat Mar 03, 2007 5:20 pm
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If you want to make good, big, games, you want a language that does 4-5 things:
Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.
If it is just for you own amusement, any language will do  |
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tinman47 Lord of Gaming

 Joined: 24 Feb 2007 Posts: 231
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Posted: Wed Mar 07, 2007 9:11 pm
Post subject: |
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| I need a languag that is really easy to learn,And It Has To Meet Some Of My Requirements. |
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Larry Laffer Admin

 Joined: 19 Feb 2006 Posts: 4155 Location: Romania
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Posted: Thu Mar 08, 2007 1:46 pm
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| tinman47 wrote: | | I need a languag that is really easy to learn,And It Has To Meet Some Of My Requirements. |
And those are??? |
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tinman47 Lord of Gaming

 Joined: 24 Feb 2007 Posts: 231
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Posted: Thu Mar 08, 2007 5:42 pm
Post subject: |
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| I need a programming language that is more flexible so I could do more with it,and it should be able to run fast. |
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tinman47 Lord of Gaming

 Joined: 24 Feb 2007 Posts: 231
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Posted: Fri Apr 27, 2007 11:03 pm
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Sorry for the stupid comment.  |
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