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| DOS Games Discussion A message board to talk about DOS games, get help, and find old games. Do NOT post warez or abandonware requests please
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wardrich lawl catz r lawlz

 Joined: 14 Sep 2002 Posts: 3361 Location: Ontario Canada
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Posted: Fri Feb 28, 2003 8:39 pm
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| VB is NOT the easiest programming language out there. HTML is the easiest programing language out there. I downloaded MZX a few hours ago, but just got to use it. Scratch the FPS idea, i don't really even get how to use it. Oh well |
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Da_Goat Moderator

 Joined: 14 Sep 2002 Posts: 2042 Location: Prescott, Arizona, USA, Earth, The Milky Way, The Universe, Nothing and Nowhere.
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Posted: Fri Feb 28, 2003 9:14 pm
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HTML isn't a game programming language.
The easiest ACTUAL language is QBasic or QuickBasic, I think. Keep in mind that Game Maker, Multimedia Fusion, The Games Factory, AGS, and others are not languages, but GCS's. It's gotta be code to be a programming language, I think. |
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Amro Way too much free time

 Joined: 24 Sep 2002 Posts: 482 Location: nth world
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Posted: Sat Mar 01, 2003 5:37 pm
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Yeah, Da_Goat is right.
Programming Languages need compiling to work.
Scripts don't need compiling, but they need a 'translator' to work. (i.e. IE for html) |
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nastypoisonspikes Way too much free time

 Joined: 07 Oct 2002 Posts: 741
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Posted: Sat Mar 01, 2003 5:52 pm
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Da_Goat: When I clicked that link, nothing was found. Either a) There was something wrong with the server, or b) You noticed that something was wrong with the link, so you fixed it, and then you pretended that nothing was wrong! YOU FRAMED ME!
Amro: You don't know me, and I'd appreciate it if you wouldn't make comments about me like that. But if you think I am doing something really immature, then yes, let me know. |
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Da_Goat Moderator

 Joined: 14 Sep 2002 Posts: 2042 Location: Prescott, Arizona, USA, Earth, The Milky Way, The Universe, Nothing and Nowhere.
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Posted: Sat Mar 01, 2003 6:17 pm
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I found out what it was: I looked at it with the search engine, and that goes away after 24 hours.
Just go to "Advanced Search" and go to development tool: Visual Basic, on http://www.gamehippo.com |
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Dogbreath Admin

 Joined: 14 Sep 2002 Posts: 4439 Location: In the back of a jacked-up Ford.
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Posted: Sat Mar 01, 2003 6:25 pm
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Actually, as far as GCS's being programming languages or no, the answer is this:
ZZT is a GCS, not a programming language. ZZT-OOP is the programming that makes ZZT games run. Though zzt is not a programming language, it is an enviroment in which a language runs and requires that language to operate. A good paradory would be a robot and a computer. Is a robot a computer? No. Does it need a computer to run? Yes.
It's much like software and hardware, the two are seperate but dependent on eachother. |
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Amro Way too much free time

 Joined: 24 Sep 2002 Posts: 482 Location: nth world
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Posted: Mon Mar 03, 2003 12:39 pm
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| nastypoisonspikes wrote: |
Amro: You don't know me, and I'd appreciate it if you wouldn't make comments about me like that. But if you think I am doing something really immature, then yes, let me know. |
My bad. Didn't really look at your post. |
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