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Interplay dead?
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486 player
Gaming Demi-god
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PostPosted: Sun Jul 04, 2004 1:39 pm     Post subject: Interplay dead? Reply with quote

http://www.gamespot.com/news/2004/06/04/news_6100019.html

We can hope they'll continue. If they won't It means that some o' their games are abandonware, but not they which are owned by developers.
(Parallax, Taito, etc) Shop's closed. Benevolent
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Dogbreath
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PostPosted: Sun Jul 04, 2004 3:06 pm     Post subject: Reply with quote

RIP, Interplay. Sad

I'll have to remind myself to head over to EB in the next few days... chances are Interplay software will be selling dirt cheap. Wink
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emmzee
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PostPosted: Sun Jul 04, 2004 3:58 pm     Post subject: Reply with quote

Heh ...

http://www.penny-arcade.com/view.php3?date=2004-07-02&res=l

But seriously its too bad Interplay won't be 'round. Sad Always too bad when a video game company crumbles like that ...
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Ro@m
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PostPosted: Mon Jul 05, 2004 1:14 am     Post subject: Reply with quote

Well RIP interplay,we won't forget you(especaily fallout 1&2)
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wardrich
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PostPosted: Mon Jul 05, 2004 10:56 pm     Post subject: Reply with quote

and Descent... are Taito and Parallax still around?

-Richard-
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Ro@m
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PostPosted: Tue Jul 06, 2004 12:44 am     Post subject: Reply with quote

dunno...
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Interon
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PostPosted: Tue Jul 06, 2004 7:09 pm     Post subject: Reply with quote

null

Last edited by Interon on Mon Aug 09, 2004 9:45 pm; edited 1 time in total
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Dogbreath
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PostPosted: Tue Jul 06, 2004 7:29 pm     Post subject: Reply with quote

It's what happens to the excellent, but poorly advertised companies. For instance, Interplay's Freespace 2 was one of the best Space Sims made, but only got about 50,000 buys because nobody knew about it. Another problem is piracy-few people these days will spend $20 on a game that they could get from a friend or download for free.

However, I think the biggest thing is that when you're 20 years old and fresh out of college, living in your office and eating raman noodles is a blast if you get to live in your office and eat raman noodes doing what you love to do. (like, for example, make computer games) 25 years down the road, those same people will have a wife and 2 kids to feed, and a house to pay off. The sporatic lifestyle of gamemaking poverty marginalized and they just can't cope anymore. IMO, it's better Interplay shuts down while it's still good than leaves the gaming scene after a long string of poor games.
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Unknown_K
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PostPosted: Tue Jul 06, 2004 8:22 pm     Post subject: Reply with quote

Most PC games are niche products, even the best of the best will only sell a million or so over many years, there is alot more money in console games.

Anyway the problem is game companies have evolved past the 2 coders and artwork guy churning out games in 6 months in their basement to every product costing millions to produce plus millions to advertise. The business has and is continuing to evolve into just a few mega corps rehashing the same old stuff.
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Wally
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PostPosted: Tue Jul 06, 2004 10:11 pm     Post subject: Reply with quote

damn...

I think atari is taking over..
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Kazer0
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PostPosted: Wed Jul 07, 2004 12:33 am     Post subject: Reply with quote

Dogbreath wrote:
It's what happens to the excellent, but poorly advertised companies. For instance, Interplay's Freespace 2 was one of the best Space Sims made, but only got about 50,000 buys because nobody knew about it. Another problem is piracy-few people these days will spend $20 on a game that they could get from a friend or download for free.

However, I think the biggest thing is that when you're 20 years old and fresh out of college, living in your office and eating raman noodles is a blast if you get to live in your office and eat raman noodes doing what you love to do. (like, for example, make computer games) 25 years down the road, those same people will have a wife and 2 kids to feed, and a house to pay off. The sporatic lifestyle of gamemaking poverty marginalized and they just can't cope anymore. IMO, it's better Interplay shuts down while it's still good than leaves the gaming scene after a long string of poor games.


O_o... did you read the article? Interplay didnt shut down, it was forced to leave its building and fire it's employees. The company is still there with no funds, and the owner. He might make a game, you just wait.

As for the freespace issue.... I hate it when you use me as an example Wink
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486 player
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PostPosted: Wed Jul 07, 2004 1:35 pm     Post subject: Reply with quote

DicK: Are. Taito's site is in Japanise and English under construction.
PX online is dead. (No internety multiplay.)
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x86_Game-Junkie
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PostPosted: Wed Jul 07, 2004 8:23 pm     Post subject: Reply with quote

This is what happens when you download abandonware, and/or copy or burn games from friends...

Piracy cripples the IT/IS and Gaming Industries!!

downloading abandonware games is just as bad as stealing from a shop...and I know most people wouldn't do that!!
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Unknown_K
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PostPosted: Wed Jul 07, 2004 9:56 pm     Post subject: Reply with quote

x86_Game-Junkie wrote:
This is what happens when you download abandonware, and/or copy or burn games from friends...

Piracy cripples the IT/IS and Gaming Industries!!

downloading abandonware games is just as bad as stealing from a shop...and I know most people wouldn't do that!!


Come on, most abandonware is not for sale anywhere. The people I know who pirate games spend 99% of their time downloading and archiving them and never play them so who is losing money? Whats worse somebody who downloads a game he would not have purchased or the guy who makes 10,000 decent looking fakes and sells them to people who think its legit?

Piracy didn't kill off interplay, making games that nobody knows about or likes did them in. Quake has got to be one of the most pirated games ever made and ID still make a boatload of cash from it.
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x86_Game-Junkie
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PostPosted: Thu Jul 08, 2004 12:11 am     Post subject: Reply with quote

it's 50/50 dude...some are and some aren't

and Id Software (Apogee), have hundreds of titles and they had millions even before the release of Quake!!
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